AI Systems
Advanced artificial intelligence and machine learning systems for games and applications. I design and implement sophisticated AI architectures including behavior trees, utility AI, and GOAP systems for complex decision-making and realistic behaviors.
Technical Capabilities
AI Architecture
- Behavior Trees
- Utility AI
- GOAP Systems
- State Machines
Machine Learning
- Neural Networks
- Reinforcement Learning
- Pattern Recognition
- Predictive AI
Game AI
- NPC Behaviors
- Combat AI
- Pathfinding
- Dynamic Responses
Technical Insights
AI Architecture
Modular AI framework supporting 100+ concurrent NPCs with dynamic behavior adaptation and real-time decision making.
Performance Optimization
Optimized AI systems achieving 30ms response times with intelligent culling and LOD systems for complex scenarios.
Technologies & Tools
AI Frameworks
Unreal AIBehavior TreesUtility AIGOAP
Machine Learning
PythonTensorFlowPyTorchCustom ML Tools
Ready to Build Something Amazing?
Let's discuss your project and bring your vision to life with cutting-edge technology.