Audio Engineering
Advanced audio systems and spatial sound design for immersive experiences. I develop sophisticated audio engines with 3D spatial audio, dynamic mixing, and adaptive sound systems for games and applications.
Technical Capabilities
Spatial Audio
- 3D Sound Design
- HRTF Processing
- Environmental Audio
- Dynamic Mixing
Audio Systems
- FMOD Integration
- Wwise Implementation
- Custom Audio Engine
- Real-time Processing
Adaptive Audio
- Dynamic Soundtracks
- Contextual Audio
- Player Feedback
- Environmental Adaptation
Technical Insights
Spatial Audio
Custom 3D audio engine with HRTF processing supporting 64+ simultaneous audio sources with real-time spatial positioning.
Performance Optimization
Audio system optimization reducing CPU usage by 35% while maintaining high-quality spatial audio for immersive experiences.
Technologies & Tools
Audio Engines
FMODWwiseCustom EngineUnreal Audio
Processing
HRTFDSPReal-time MixingSpatial Processing
Ready to Build Something Amazing?
Let's discuss your project and bring your vision to life with cutting-edge technology.