Audio Engineering

Advanced audio systems and spatial sound design for immersive experiences. I develop sophisticated audio engines with 3D spatial audio, dynamic mixing, and adaptive sound systems for games and applications.

Technical Capabilities

Spatial Audio

  • 3D Sound Design
  • HRTF Processing
  • Environmental Audio
  • Dynamic Mixing

Audio Systems

  • FMOD Integration
  • Wwise Implementation
  • Custom Audio Engine
  • Real-time Processing

Adaptive Audio

  • Dynamic Soundtracks
  • Contextual Audio
  • Player Feedback
  • Environmental Adaptation

Technical Insights

Spatial Audio

Custom 3D audio engine with HRTF processing supporting 64+ simultaneous audio sources with real-time spatial positioning.

Performance Optimization

Audio system optimization reducing CPU usage by 35% while maintaining high-quality spatial audio for immersive experiences.

Technologies & Tools

Audio Engines

FMODWwiseCustom EngineUnreal Audio

Processing

HRTFDSPReal-time MixingSpatial Processing

Ready to Build Something Amazing?

Let's discuss your project and bring your vision to life with cutting-edge technology.